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Mass Effect 2 – The First Few Hours
Mass Effect 2 – The First Few Hours

Mass Effect 2 – The First Few Hours

Bioware's sprawling space opera returns

It seems odd to see quite a few big-budget triple-A titles launching this early in the year, but with a fair few slipping from the 2009 release schedules, the gaming calendar is looking pretty packed for January / February. The arrival of Mass Effect 2 isn’t going to help matters either. Bioware’s sprawling space opera gets a second outing, establishing itself as an RPG series with an arcing storyline and familiar characters returning for the second outing.

Last time we saw Commander Shepard, she (or he, I just happened to pick a female lead in Mass Effect 1) was putting the universe to rights, but not quite getting to the nitty gritty of who (or what) was behind attacks on human outposts, and what sinister force was disrupting the tranquil peace that had existed for so long.

The sequel doesn’t give you a moment to breathe, pouring on the action from the word go. Without straying too far into spoiler territory, you get to see (and play through) a neat interactive pre-credit scene before you’re let loose on the game proper.

Your commander can be imported from your Mass Effect 1 save, and once you’ve given her (or him) a tidy up appearance-wise, and perhaps even changed to one of the new game’s new classes, it’s time to hit the ground running.

The first improvement you notice to Mass Effect 2 is in the visual department. The nasty texture draw-in and V-Synch tearing of the original Xbox 360 version are gone, and the new character models and scenic details are very nicely done indeed.

Next you’ll notice just how fluid the combat system is this time around, with a proper (and very easy to use) cover system for armed combat, and weapons that feel like they pack a proper punch this time round. Squad and team movement and ordering is also slicker, and finally the whole combat section is rounded off with some nice weapon enhancement powers that give you the edge in a firefight.

The game is still as chatty as Mass Effect 1 was, so if you’re not a fan of extended dialogue scenes, you can thankfully skip through but that sort of negates the point of playing a role playing game over a straight-up action title. The dialogue scenes and character interactions are further embellished by split second decisions you can take action on, to further your character’s impressions and effect on others. Taking a rogue stance in a particular situation can reap rewards though, so it’s worth balancing out how nice or nasty you want to come across as.  For once, Bioware seems to have got the balance right without unjustly punishing your character should you decide to play bad cop rather than good cop.

Though it’s difficult to describe the game without giving away plot elements, your unique skills are called on once again to avert a galactic catastrophe. This time, it seems the nefarious reapers from the first game are intent on eradicating humankind and you’ve been recruited to stop them.  The way this happens makes for some jaw-dropping moments in the initial stages of the game, but you really have to go and play it and go through them yourself.  Suffice to say that the plot takes more twists and turns than a corkscrew, so be prepared for some excellent moments of “Did that just happen?”

Ultimately Mass Effect 2 shows that Bioware has honed its craft to perfection, and has once again presented a living breathing and believable game world to get truly immersed in.  From the design of the Normandy’s “hub” as game interface, to the intense cinematic fight scenes, it’s a real treat and like a really good book, something you’ll want to savour and take your time with.

Early adopters get rewarded with a couple of free unlockables via the game’s Cerberus Network; an in-game information hub that ties neatly in with the DLC store.

Boasting a stellar cast of voice actors from Martin Sheen to Tricia (Galactica) Helfer, Mass Effect 2 should swell EA / Bioware’s coffers satisfyingly while providing gamers with weeks of entertainment. For fans of the original it’s a “must have” and even if you swear off RPGs normally (as I do) you’ll find plenty here to keep you playing, even if you like to rattle through your games swiftly.

8 Comments

Esther Gauld
Esther Gauld

Love this game! We’ve been racing through it tag-team style for the past few days, and it’s a treat.

Phil May
Phil May

It is ace indeed. It’s funny because that’s three sequels (this, Uncharted 2 and Assassin’s Creed 2) that have fixed all the things that bugged and annoyed me about the originals. In the case of Mass Effect, they’ve taken the rather disjointed and primitive-feeling combat and spiced it up into something that puts some of the firefights in the likes of Call of Duty to shame.

The whole first 45 minutes were awesome jaw-dropping stuff.

Alex Murphy
Alex Murphy

Good job on avoiding spoilers Phil, I daren’t read this until I’d played my first 4 hours! I absolutely love it, and was glad to get my old character imported. Important note – if you transfered onto a different hard drive and transferred your ME1 saves via memory unit, you wont have the hidden “mission completed” save file, and will have to finish the last battle again. It only took me 15 minutes to sort out once I realised why my lvl 50 Adept “Lex Solo” wasnt appearing!

Phil May
Phil May

Aye it’s not easy to write a review without giving some of the plot points away which is probably why it reads a little on the “lightweight” side. Still, definitely think this is a superb game despite a couple of flaws here and there (planet scanning is a pain in the arse, bring back the mako!)

Hope the DLC isn’t too pisstakingly priced.

Chris Baigent

I must be the only one who enjoyed the planet scanning.

Hunting around for different minerals and occasionally coming across something to explore seemed much more rewarding than hopping into the Mako to explore Generic Plant #’s 1-50.

Although I did thoroughly enjoy forcing the Mako up nigh-vertical rock faces.

Rahul

Wondering why kaiden and Williams are in the image with Shepard. They dont feature as party members in ME2.

Alex Murphy
Alex Murphy

Because the image is from Mass Effect 1 – this can be gleaned from the armour also. I suppose Phil was keeping true to his word of giving nothing away! Bravo.

Just finished the games as a full Renegade Adept. Imported my char from ME1 and now i’ve imported my completed ME2 game char into a new game. Unfortunately you arent allowed to switch class but you do keep all your skills, level, weapons etc – it doesnt keep your renegade rating, but you are of course free to go the other way and fill your Paragon rating. May just reimport my ME1 char however, so I can play as a soldier – i’m going to need it on the highest difficulty.

Rahul

@Alex u are allowed to switch the class…
I swapped from soldier to vanguard.

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